Book cover - Learning C# by Developing Games with Unity 3D Beginner's Guide - Author Terry Norton

Learning C# by Developing Games with Unity 3D Beginner's Guide

Author Terry Norton

  • Release Date: 2013-09-25
  • Genre: Computers
Score: 4.5
4.5
From 7 Ratings

Learning C# by Developing Games with Unity 3D Beginner's Guide Summary


Learning C# by Developing Games with Unity 3D Beginner's Guide - This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of programming, focusing on the writing of C# code and scripts only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity.

Learning C# by Developing Games with Unity 3D Beginner's Guide Review


  • Amazing Book To Read

    5
    By X10KND
    The book is written in quite an amazing way. It cover the necessary C# programs and basics of unity so that the reader can easily create scripts in the unity engine. There are lots of examples and analogies to help the reader understand C# programming, one of the most important computer language in the world. The examples are included with pictures for the reader to follow instructions as given.